ByeTopicclassactor.t[4368]

A goodbye topic - this handles both explicit GOODBYE commands and implied goodbyes. Implied goodbyes happen when a conversation ends without an explicit GOODBYE command, such as when the player character walks away from the NPC, or the NPC gets bored and wanders off, or the NPC terminates the conversation of its own volition.

class ByeTopic :   GreetingTopic

Superclass Tree   (in declaration order)

ByeTopic
        GreetingTopic
                MiscTopic
                        ActorTopicEntry
                                ReplaceRedirector
                                        Redirector
                                                object
                                TopicEntry
                                        object

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

matchObj 

Inherited from GreetingTopic :
changeToState  impliesGreeting  includeInList 

Inherited from ActorTopicEntry :
activated  activateKeyTopics  active  agenda  agendaPath  arouseKeyTopics  aTag  autoName  autoSuppress  autoSuppressSubTopics  autoUseAgenda  convKeys  curiosityAroused  getActor  keyTopics  lastConvResponse  lcrScriptClass  listOrder  name  nextStep  suggestAs  timesInvoked  tTag  wasConversational 

Inherited from TopicEntry :
isActive  matchExactCase  matchPattern  matchScore  narrator  scoreBoost  topicMatched 

Summary of Methods  

Inherited from GreetingTopic :
handleTopic 

Inherited from MiscTopic :
matchTopic 

Inherited from ActorTopicEntry :
activate  addToConvKeyTable  baseHandleTopic  buildName  curiositySatisfied  deactivate  filterTopicSuggestions  fText  getKeyTopics  infTag  initializeTopicEntry  isConversational  isReachable  nodeActive  qualifiedDesc  revTag  showKeyTopics  timesToSuggest  tryAgenda  tryNextStep  useAgenda 

Inherited from ReplaceRedirector :
redirect 

Inherited from Redirector :
askMissingLiteral  doInstead  doNested  doOtherAction 

Inherited from TopicEntry :
addTopic  factText  informFact  informNewFact  interpret  revealFact  revealNewFact  scoreBooster  topicResponse 

Properties  

matchObjOVERRIDDENactor.t[4373]

This most general kind of ByeTopic matches every kind of conversation-ending object

Methods  

(none)

Adv3Lite Library Reference Manual
Generated on 03/07/2024 from adv3Lite version 2.1