ParseErrorQuestionclassparser.t[1238]

An ErrorQuestion is a subclass of Question for curable parsing errors.

class ParseErrorQuestion :   Question

Superclass Tree   (in declaration order)

ParseErrorQuestion
        Question
                object

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

err  priority 

Inherited from Question :
answerTemplate 

Summary of Methods  

construct  parseAnswer 

Properties  

errparser.t[1252]

the curable ParseError that posed the question

priorityOVERRIDDENparser.t[1260]
Should we prioritize interpreting player input to a parser query as a response to that query over interpreting it as a nea command (where the latter is possible)? By default we do (since this seems more likely to reflect player intention in this case), although game code can override if desired.

Methods  

construct (err)parser.t[1239]

no description available

parseAnswer (toks, dict)OVERRIDDENparser.t[1245]
remember the ParseError object

Adv3Lite Library Reference Manual
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