ProxyDestclassextras.t[999]

ProxyDest is a mix-in class for use with an object that represents the exterior of a room, such as a hut in a field. Its purpose is to remove such an object as the possible target of a GO TO command provided there's another alternative. This prevents a GO TO command from taking the player character from the appropriate room to an inappropriate destination.

class ProxyDest :   object

Superclass Tree   (in declaration order)

ProxyDest
        object

Subclass Tree  

ProxyDest
        Distant
        Enterable

Global Objects  

(none)

Summary of Properties  

(none)

Summary of Methods  

filterResolveList 

Properties  

(none)

Methods  

filterResolveList (np, cmd, mode)extras.t[1000]

no description available

Adv3Lite Library Reference Manual
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