Stanceclassthing.t[10206]

A Stance object can be used to represent the stance of an actor towards the player character (neutral, friendly, hostile, etc.).

class Stance :   object

Superclass Tree   (in declaration order)

Stance
        object

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

name  score 

Summary of Methods  

objToString 

Properties  

namething.t[10211]

A single-quoted string giving the name of this Stance which will normally correspond to the name of the Mood object; e.g. friendlyStance.name = 'friendly'

scorething.t[10217]
The score is a measure of how positive or negative an actor with this stance is towards the player character. Each Stance object defines its own score.

Methods  

objToString ( )thing.t[10225]

no description available

Adv3Lite Library Reference Manual
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