actions.tfile | source file |
Classes Summary | Objects Summary | Functions Summary Details |
FileOpAction
ImplicitConversationAction
MiscConvAction
About
Again
AskAbout
AskAboutImplicit
AskFor
AskForImplicit
Attach
AttachTo
Attack
AttackWith
Board
Break
Brief
Burn
BurnWith
Clean
CleanWith
Climb
ClimbDown
ClimbDownVague
ClimbUp
ClimbUpVague
Close
ConsultAbout
ConsultWhatAbout
Continue
Credits
Cut
CutWith
Detach
DetachFrom
Dig
DigWith
Doff
DoNothing
Drink
Drop
Eat
Enter
EnterOn
Examine
ExamineOrGoTo
Exits
ExitsColour
ExitsMode
Extinguish
ExtraHints
Fasten
FastenTo
Feel
Flip
Follow
FullScore
GetOff
GetOut
GetOutOf
GiveTo
GiveToImplicit
Go
GoBack
GoIn
Goodbye
GoOut
GoThrough
GoTo
Hello
Hints
HintsOff
Inventory
Jump
JumpOff
JumpOffIntransitive
JumpOver
Kiss
Lie
LieIn
LieOn
Light
Listen
ListenTo
Lock
LockWith
Look
LookBehind
LookIn
LookThrough
LookUnder
Move
MoveTo
MoveWith
Notify
NotifyOff
NotifyOn
noTopicObj
Open
PlugIn
PlugInto
Pour
PourInto
PourOnto
Pull
Push
PushTravelClimbDown
PushTravelClimbUp
PushTravelDir
PushTravelEnter
PushTravelGetOutOf
PushTravelThrough
PutBehind
PutIn
PutOn
PutUnder
Query
QueryAbout
QueryVague
Quit
Read
Record
RecordEvents
RecordEventsString
RecordOff
RecordString
Remove
Replay
ReplayString
Restart
Restore
RestoreString
Save
SaveString
SayAction
SayNo
SayTo
SayYes
Score
Screw
ScrewWith
ScriptOff
ScriptOn
scriptStatus
ScriptString
Search
Set
SetTo
ShowTo
ShowToImplicit
Sit
SitIn
SitOn
Sleep
Smell
SmellSomething
Stand
StandIn
StandOn
Strike
SwitchOff
SwitchOn
SwitchVague
Take
TakeFrom
TalkAbout
TalkAboutImplicit
TalkTo
Taste
TellAbout
TellAboutImplicit
TellTo
Think
ThinkAbout
Throw
ThrowAt
ThrowDir
ThrowTo
Topics
Travel
Turn
TurnTo
TurnWith
Type
TypeOn
TypeOnVague
Undo
Unfasten
UnfastenFrom
Unlock
UnlockWith
Unplug
UnplugFrom
Unscrew
UnscrewWith
VagueTravel
Verbose
Version
Wait
Wear
Write
WriteOn
Yell
yesTopicObj
putAllScope
sayNoExitLister
sayNotTalking
putAllScope (iobj, slist) | actions.t[1210] |
Ideally we want to return a list of all the objects that can be put in iobj, namely all the objects in scope that are portable and not already in iobj, and not the iobj. But if no objects fit the bill we have to fall back on first, all portable objects in scope and, failing that, all objects in scope except the room and the actor.
sayNoExitLister ( ) | actions.t[193] |
sayNotTalking ( ) | actions.t[1691] |