sensory.tfile | source file |
Classes Summary | Objects Summary | Functions Summary Details |
The SENSORY EXTENSION is intended for use with the adv3Lite library. It adds slightly more sophisticated handling for smells and sounds, as well as a new SensoryEvent class which can be useful for making actors and other objects respond to sensory events.
VERSION 2
19-Jul-14
Usage: include this extension after the adv3Lite library but before your own game-specific files. Make sure that events.t is also included in your build.
SensoryEvent
SightEvent
SmellEvent
SoundEvent
emanationControl
sensoryID
SimpleNoise
SimpleOdor
(none)