HelloTopicclassactor.t[3809]

A HelloTopic is a TopicEntry that handles an explicit greeting (the player character explicitly saying Hello to this actor). It also handles implicit greetings (triggered when the player enters a conversational command when a conversation with this actor is not already going on), unless we have also defined an ImpHelloTopic, which will then take preference.

class HelloTopic :   GreetingTopic

Superclass Tree   (in declaration order)

HelloTopic
        GreetingTopic
                MiscTopic
                        ActorTopicEntry
                                ReplaceRedirector
                                        Redirector
                                                object
                                TopicEntry
                                        object

Subclass Tree  

HelloTopic
        ActorHelloTopic
        ImpHelloTopic

Global Objects  

(none)

Summary of Properties  

matchObj 

Inherited from GreetingTopic :
changeToState  impliesGreeting  includeInList 

Inherited from ActorTopicEntry :
activated  active  autoName  convKeys  curiosityAroused  getActor  isConversational  keyTopics  listOrder  name  suggestAs  timesInvoked 

Inherited from TopicEntry :
isActive  matchExactCase  matchPattern  matchScore  scoreBoost  topicMatched 

Summary of Methods  

handleTopic 

Inherited from MiscTopic :
matchTopic 

Inherited from ActorTopicEntry :
activate  addToConvKeyTable  buildName  curiositySatisfied  deactivate  getKeyTopics  initializeTopicEntry  isReachable  nodeActive  showKeyTopics  timesToSuggest 

Inherited from ReplaceRedirector :
redirect 

Inherited from Redirector :
doInstead  doNested  doOtherAction 

Inherited from TopicEntry :
addTopic  scoreBooster  topicResponse 

Properties  

matchObjOVERRIDDENactor.t[3811]

A HelloTopic matches either helloTopicObj or impHelloTopicObj

Methods  

handleTopic ( )OVERRIDDENactor.t[3813]

no description available

Adv3Lite Library Reference Manual
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