ReachProblemReachOutclassquery.t[1188]

A ReachProblem object for when the actor can't reach the target from the actor's (non top-level room) container.

class ReachProblemReachOut :   ReachProblem

Superclass Tree   (in declaration order)

ReachProblemReachOut
        ReachProblem
                object

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

Inherited from ReachProblem :
target_ 

Summary of Methods  

check 

Inherited from ReachProblem :
construct  verify 

Properties  

(none)

Methods  

check (allowImplicit)OVERRIDDENquery.t[1194]

If allowImplicit is true we can try moving the actor out of its immediate container to see if this solves the problem. If it does, return true; otherwise return nil.

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