Playerclassthing.t[9374]

The Player class can be used to define the player character object. If there is only one player character in the game (the PC never changes) and the game is in the second person this can be done very conveniently, and the Player object will register itself with gameMain and libGlobal.

class Player :   Actor

Superclass Tree   (in declaration order)

Player
        Actor
                EndConvBlocker
                        object
                AgendaManager
                        object
                ActorTopicDatabase
                        TopicDatabase
                                object
                Thing
                        ReplaceRedirector
                                Redirector
                                        object
                        Mentionable
                                LMentionable
                                        object

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

isFixed  isInitialPlayerChar  person 

Inherited from Actor :
active  activeKeys  actorInformOverheard  actorMood  actorStaysPutMsg  allNodes  allStates  alreadyTalkingMsg  attackResponseMsg  attentionSpan  autoImplicitSay  boredomAgendaItem  boredomCount  cannotAttackMsg  cannotGiveToMsg  cannotKissMsg  cannotShowToMsg  cannotTakeMsg  cannotTalkToMsg  canTalkToMe  cantFollowFromHereMsg  canThrowToMe  cantStartFromHereMsg  checkAttackMsg  checkKissMsg  contentsListed  contType  conversedLastTurn  conversedThisTurn  convKeyTab  curState  defaultCountsAsSay  defaultSayResponse  dontKnowWhereGoneMsg  enableImplicitSay  fDaemon  followActorMsg  followAgendaItem  followFuseID  informOverheard  initialStance  isAttackable  keepPendingKeys  keysManaged  kissRank  kissResponseMsg  lastConvTime  lastTravelInfo  mood  noGoodbyeResponseMsg  noHelloResponseMsg  noResponseMsg  notificationOrder  ownsContents  pcArrivalTurn  pcConnector  pcDefaultSayQuip  pcJustArrived  pendingAgendaList  pendingKeys  physicalTopicObjs  refuseCommandMsg  specialDescBeforeContents  stance  stanceTab  stateDesc  subTopicKeys  suggestionKey  touchResponseMsg  waitToSeeMsg 

Inherited from AgendaManager :
agendaList 

Inherited from ActorTopicDatabase :
askForTopics  askTopics  commandTopics  defaultAgendaTopic  giveTopics  initiateTopics  miscTopics  queryTopics  sayTopics  sceneEndTopics  sceneStartTopics  showTopics  talkTopics  tellTopics 

Inherited from Thing :
actorAlreadyInMsg  actorAlreadyOnMsg  actorNotInMsg  actorNotOnMsg  allowImplicitSay  allowPourIntoMe  allowPourOntoMe  alreadyCleanMsg  alreadyClosedMsg  alreadyFastenedMsg  alreadyHasMsg  alreadyHeldMsg  alreadyInMsg  alreadyLitMsg  alreadyLockedMsg  alreadyMovedToMsg  alreadyOnMsg  alreadyOpenMsg  alreadyPresentMsg  alreadyThereMsg  alreadyWornMsg  autoGetOutToReach  autoTakeOnFindHidden  autoUnlock  brightness  brightnessForReading  brightnessOff  brightnessOn  bulk  bulkCapacity  canAttachToMe  canAttackWithMe  canBurnWithMe  canCleanWithMe  canClimbDownMe  canClimbUpMe  canCutWithMe  canDetachFromMe  canDigWithMe  canDropContents  canEnterOnMe  canFastenToMe  canGoAlongMe  canGoThroughMe  canHearIn  canHearOut  canJumpOffMe  canJumpOverMe  canLieInMe  canLieOnMe  canLockWithMe  canLookBehindMe  canLookThroughMe  canLookUnderMe  canMoveToMe  canMoveWithMe  cannotAttachMsg  cannotAttachToMsg  cannotAttachToSelfMsg  cannotAttackWithMsg  cannotAttackWithSelfMsg  cannotBoardMsg  cannotBreakMsg  cannotBurnMsg  cannotBurnWithMsg  cannotCleanMsg  cannotCleanWithMsg  cannotClimbDownMsg  cannotClimbMsg  cannotCloseMsg  cannotConsultMsg  cannotCutMsg  cannotCutWithMsg  cannotCutWithSelfMsg  cannotDetachFromMsg  cannotDetachFromSelfMsg  cannotDetachMsg  cannotDigMsg  cannotDigWithMsg  cannotDigWithSelfMsg  cannotDoffMsg  cannotDrinkMsg  cannotDropMsg  cannotEatMsg  cannotEnterMsg  cannotEnterOnMsg  cannotExtinguishMsg  cannotFastenMsg  cannotFastenToMsg  cannotFastenToSelfMsg  cannotFeelMsg  cannotFlipMsg  cannotFollowMsg  cannotFollowSelfMsg  cannotGetInCarriedMsg  cannotGetOnCarriedMsg  cannotGiveToSelfMsg  cannotGoAlongMsg  cannotGoNearThereMsg  cannotGoThroughMsg  cannotJumpOffMsg  cannotJumpOverMsg  cannotLieInMsg  cannotLieOnMsg  cannotLightMsg  cannotLockWithMsg  cannotLockWithSelfMsg  cannotLookBehindMsg  cannotLookThroughMsg  cannotLookUnderMsg  cannotMoveMsg  cannotMoveToMsg  cannotMoveToSelfMsg  cannotMoveWithMsg  cannotMoveWithSelfMsg  cannotOpenMsg  cannotPlugIntoMsg  cannotPlugIntoSelfMsg  cannotPlugMsg  cannotPourIntoMsg  cannotPourIntoSelfMsg  cannotPourMsg  cannotPourOntoMsg  cannotPourOntoSelfMsg  cannotPullMsg  cannotPurloinContainerMsg  cannotPurloinRoomMsg  cannotPurloinSelfMsg  cannotPushDownMsg  cannotPushIntoMsg  cannotPushMsg  cannotPushOwnContainerMsg  cannotPushThroughMsg  cannotPushUpMsg  cannotPushViaSelfMsg  cannotPutBehindMsg  cannotPutInMsg  cannotPutInSelfMsg  cannotPutMsg  cannotPutOnMsg  cannotPutUnderMsg  cannotReadMsg  cannotRemoveMsg  cannotScrewMsg  cannotScrewWithMsg  cannotScrewWithSelfMsg  cannotSetMsg  cannotSetToMsg  cannotShowToSelfMsg  cannotSitInMsg  cannotSitOnMsg  cannotSmellMsg  cannotStandInMsg  cannotStandOnMsg  cannotTakeFromSelfMsg  cannotTakeMyContainerMsg  cannotTakeSelfMsg  cannotTalkToSelfMsg  cannotTasteMsg  cannotThrowAtMsg  cannotThrowAtSelfMsg  cannotThrowMsg  cannotThrowToMsg  cannotThrowToSelfMsg  cannotTurnMsg  cannotTurnToMsg  cannotTurnWithMsg  cannotTurnWithSelfMsg  cannotTypeOnMsg  cannotUnfastenFromMsg  cannotUnfastenFromSelfMsg  cannotUnfastenMsg  cannotUnlockWithMsg  cannotUnlockWithSelfMsg  cannotUnplugFromMsg  cannotUnplugFromSelfMsg  cannotUnplugMsg  cannotUnscrewMsg  cannotUnscrewWithMsg  cannotUnscrewWithSelfMsg  cannotWearMsg  cannotWriteOnMsg  canPlugIntoMe  canPourIntoMe  canPourOntoMe  canPullTravel  canPushTravel  canPutBehindMe  canPutInMe  canPutUnderMe  canReachIn  canReachOut  canScrewWithMe  canSeeIn  canSeeOut  canSetMeTo  canSitInMe  canSitOnMe  canSmellIn  canSmellOut  canStandInMe  canStandOnMe  canSupply  canThrowAtMe  canTurnMeTo  canTurnWithMe  canTypeOnMe  canUnfastenFromMe  canUnlockWithMe  canUnplugFromMe  canUnscrewWithMe  canWriteOnMe  checkFeelMsg  circularlyInMsg  collectiveGroups  contents  contentsListedInExamine  contentsListedInLook  contentsListedInSearch  currentInterlocutor  curSetting  darkName  decorationActions  decorationActions  defaultPosture  desc  directlyHeld  directlyIn  directlyWorn  distinguishByContents  dontNeedCleaningObjMsg  dropItemsBehind  dropItemsUnder  dropLocation  enclosing  examined  examineListed  examineLister  exitLocation  extContents  familiar  feelDesc  findHiddenDest  fluidName  futileToAttackMsg  futileToKissMsg  getBulkHiddenBehind  getBulkHiddenIn  getBulkHiddenUnder  getFacets  getOutermostRoom  getOutToJump  getWeightHiddenBehind  getWeightHiddenIn  getWeightHiddenUnder  globalParamName  groupOrder  hearNothingMsg  hiddenBehind  hiddenIn  hiddenUnder  illuminationThreshold  inDarkDesc  indirectLockableMsg  informedNameTab  initiallyKnowsAbout  initSpecialDesc  intContents  interiorDesc  inventoryListed  isAttachable  isBoardable  isBreakable  isBurnable  isClean  isCleanable  isClimbable  isCloseable  isConsultable  isCuttable  isDecoration  isDetachable  isDiggable  isDoffable  isDrinkable  isDroppable  isEdible  isEnterable  isExtinguishable  isFastenable  isFastened  isFeelable  isFlippable  isFollowable  isHidden  isKissable  isLightable  isListed  isLit  isLocked  isMoveable  isOn  isOpen  isOpenable  isPlayerChar  isPlugable  isPourable  isProminentNoise  isProminentSmell  isPullable  isPushable  isReadable  isRemoveable  isScrewable  isSettable  isSmellable  isSwitchable  isTakeable  isTasteable  isThrowable  isTransparent  isTurnable  isUnfastenable  isUnplugable  isUnscrewable  isVehicle  isWearable  keyDoesntWorkMsg  keyList  keyNotNeededMsg  known  knownKeyList  knownProp  lastSeenAt  lieOnScore  lightSources  listableContents  listenDesc  listenDescWithoutSource  listenDescWithSource  listOrder  listWith  location  lockability  lockedMsg  lookBehindMsg  lookInMsg  lookListed  lookThroughMsg  lookUnderMsg  markInventoryAsSeen  matchPullOnly  matchPushOnly  maxBulkHiddenBehind  maxBulkHiddenIn  maxBulkHiddenUnder  maxItemsCarried  maxSingleBulk  maxSingleWeight  maxWeightHiddenBehind  maxWeightHiddenIn  maxWeightHiddenUnder  mentioned  moved  movedTo  moveNoEffectMsg  mustBeCleanedWith  myInventoryLister  myLookBehindLister  myLookInLister  myLookUnderLister  myOpeningContentsLister  myThoughtManager  myWornLister  needsCleaning  noLongerTalkingToAnyoneMsg  nominalContents  noNeedToCleanMsg  notFastenedMsg  notHoldingMsg  notImportantMsg  notInMsg  notLitMsg  notLockableMsg  notLockedMsg  notSwitchableMsg  notTalkingToAnyoneMsg  notWornMsg  objInPrep  objIntoPrep  okayCleanMsg  okayGetOutOfMsg  okayLieInMsg  okayLieOnMsg  okayLockMsg  okayOpenMsg  okayPushIntoMsg  okayPushOutOfMsg  okaySetMsg  okaySitInMsg  okaySitOnMsg  okayStandInMsg  okayStandOnMsg  okayUnlockMsg  opacity  opened  openStatusReportable  owner  paraBrksBtwnSubcontents  partOfYouMsg  posture  preCondActor  pullNoEffectMsg  pushNoEffectMsg  readDesc  recognizableInDark  remapActor  remapBehind  remapIn  remapOn  remapProps  remapUnder  roomContentsLister  roomPart  roomPartDesc  roomSubContentsLister  roomTitle  searchListed  seen  seenProp  shouldBeBroken  shouldNotBreakMsg  shouldNotPourIntoMsg  shouldNotPourOntoMsg  sightSize  sitOnScore  smellDesc  smellDescWithoutSource  smellDescWithSource  smellNothingMsg  smellObj  smellSize  soundObj  soundSize  specialDesc  specialDescListWith  specialDescOrder  stagingLocation  standOnScore  tasteDesc  throwFallsShortMsg  tooDarkToReadMsg  tooDarkToSeeMsg  tooFarAwayToHearMsg  tooFarAwayToReadMsg  tooFarAwayToSeeDetailMsg  tooFarAwayToSmellMsg  totalWeight  turnLastExamined  turnLastMoved  turnLastMovedInto  turnNoEffectMsg  useInitSpecialDesc  useKey_  useSpecialDesc  viaMode  visibleInDark  vocabLikelihood  weight  weightCapacity  withKeyMsg  wornBy 

Inherited from Mentionable :
ambiguouslyPlural  disambigGroup  disambigMatchPhrases  disambigName  disambigOrder  isHer  isHim  isIt  massNoun  matchPhrases  matchPhrasesExclude  name  plural  proper  qualified  states  vocab  vocabWords 

Inherited from LMentionable :
acronymPluralPat  alphaCharPat  aName  apostPluralPat  apostSPat  deannotatePat  dictComp  dummyName  elevenEighteenPat  emptyVocabWords  esPluralPat  firstWordPat  heName  herName  hersName  himName  iesPluralPat  irregularPlurals  lastWordPat  leadingTagOrQuotePat  menPluralPat  objInName  objIntoName  objName  objOutOfName  oneLetterAnWordPat  oneLetterWordPat  ownerNamed  pluralPat  posPat  possAdj  possEnding  possNoun  prepList  prepPhrasePat  prepWordPat  pronounMap  properNamePat  properPat  reflexiveName  specialAOrAn  tagOrQuotePat  thatName  thatObjName  theName  theObjName  trimPat  truncationLength  weakWordPat 

Summary of Methods  

Inherited from Actor :
activatePendingAgenda  actorAfterAction  actorAfterTravel  actorArrivingTurn  actorBeforeAction  actorBeforeTravel  actorCanEndConversation  actorRemoteSpecialDesc  actorSay  actorSayHello  actorSpecialDesc  addPendingKey  addToAllAgendas  addToBothAgendas  addToCurAgendas  addToPendingAgenda  afterAction  afterTravel  allowImplicitSay  allowOtherActorToTake  arouse  arrivingTurn  beforeAction  beforeTravel  canCatchThrown  canEndConversation  cannotTakeFromActorMsg  condSay  convAgendaReady  curNodeIdx  curNodeKey  curNodeObj  dobjFor(AskAbout)  dobjFor(AskFor)  dobjFor(Attack)  dobjFor(AttackWith)  dobjFor(Feel)  dobjFor(Follow)  dobjFor(Kiss)  dobjFor(QueryAbout)  dobjFor(SayTo)  dobjFor(TalkAbout)  dobjFor(TalkTo)  dobjFor(TellAbout)  endConversation  findBestResponse  followDaemon  followFuse  getActor  getBestMatch  handleCommand  handleTopic  initiateTopic  iobjFor(GiveTo)  iobjFor(ShowTo)  iobjFor(ThrowTo)  makeActivated  makeDeactivated  manageKeys  nilResponse  noteConversed  notifyRemove  remoteSpecialDesc  removeFromAllAgendas  removeFromBothAgendas  removeFromCurAgendas  removeFromPendingAgenda  sayActorArriving  sayActorCatches  sayActorDeparting  sayActorDropsCatch  sayActorFollowing  sayActorFollowingMe  sayArriving  sayDeparting  sayFollowing  sayGoodbye  sayHeadAfterActor  sayHello  setFollowMeFuse  setMood  setStanceToward  setState  showSuggestions  specialDesc  stanceTowards  startFollowing  stopFollowing  takeTurn  travelVia 

Inherited from EndConvBlocker :
blockEndConv 

Inherited from AgendaManager :
addToAgenda  executeAgenda  removeFromAgenda 

Inherited from ActorTopicDatabase :
getListableTopics  listableTopics  suppressedList 

Inherited from TopicDatabase :
addTopic 

Inherited from Thing :
abcName  accumulateBrightness  accumulatedBrightnessWithin  actionMoveInto  actorAction  addToAllContents  addToContents  allContents  allowReachOut  aobjFor  beforeMovePushable  brightnessWithin  byRoom  canHear  cannotPushTravelMsg  cannotReachOutMsg  canReach  canSee  canSmell  canTalkTo  checkDisplay  checkForContradictions  checkInsert  checkPushTravel  checkReach  checkReachIn  checkRemove  checkRoomToHold  checkSetting  childLocType  commonContainingParent  commonInteriorParent  containerPath  containerPathBlock  darkDesc  describeMovePushable  describePushTravel  directChildParent  discover  display  displayAlt  dobjFor(Attach)  dobjFor(AttachTo)  dobjFor(Board)  dobjFor(Break)  dobjFor(Burn)  dobjFor(BurnWith)  dobjFor(Clean)  dobjFor(CleanWith)  dobjFor(Climb)  dobjFor(ClimbDown)  dobjFor(ClimbUp)  dobjFor(Close)  dobjFor(ConsultAbout)  dobjFor(Cut)  dobjFor(CutWith)  dobjFor(Default)  dobjFor(Detach)  dobjFor(DetachFrom)  dobjFor(Dig)  dobjFor(DigWith)  dobjFor(Doff)  dobjFor(Drink)  dobjFor(Drop)  dobjFor(Eat)  dobjFor(Enter)  dobjFor(EnterOn)  dobjFor(Examine)  dobjFor(Extinguish)  dobjFor(Fasten)  dobjFor(FastenTo)  dobjFor(Flip)  dobjFor(GetOff)  dobjFor(GetOutOf)  dobjFor(GiveTo)  dobjFor(GiveToImplicit)  dobjFor(GoAlong)  dobjFor(GoNear)  dobjFor(GoThrough)  dobjFor(GoTo)  dobjFor(JumpOff)  dobjFor(JumpOver)  dobjFor(LieIn)  dobjFor(LieOn)  dobjFor(LieOn)  dobjFor(Light)  dobjFor(ListenTo)  dobjFor(Lock)  dobjFor(LockWith)  dobjFor(LookBehind)  dobjFor(LookIn)  dobjFor(LookThrough)  dobjFor(LookUnder)  dobjFor(Move)  dobjFor(MoveTo)  dobjFor(MoveWith)  dobjFor(Open)  dobjFor(PlugIn)  dobjFor(PlugInto)  dobjFor(Pour)  dobjFor(PourInto)  dobjFor(PourOnto)  dobjFor(Pull)  dobjFor(Purloin)  dobjFor(Push)  dobjFor(PushTravelClimbDown)  dobjFor(PushTravelClimbUp)  dobjFor(PushTravelDir)  dobjFor(PushTravelEnter)  dobjFor(PushTravelGetOutOf)  dobjFor(PushTravelThrough)  dobjFor(PutBehind)  dobjFor(PutIn)  dobjFor(PutOn)  dobjFor(PutUnder)  dobjFor(Read)  dobjFor(Remove)  dobjFor(Screw)  dobjFor(ScrewWith)  dobjFor(Search)  dobjFor(Set)  dobjFor(SetTo)  dobjFor(ShowTo)  dobjFor(ShowToImplicit)  dobjFor(SitIn)  dobjFor(SitOn)  dobjFor(SitOn)  dobjFor(SmellSomething)  dobjFor(StandIn)  dobjFor(StandOn)  dobjFor(StandOn)  dobjFor(Strike)  dobjFor(SwitchOff)  dobjFor(SwitchOn)  dobjFor(SwitchVague)  dobjFor(Take)  dobjFor(TakeFrom)  dobjFor(TakeFrom)  dobjFor(Taste)  dobjFor(Throw)  dobjFor(ThrowAt)  dobjFor(ThrowDir)  dobjFor(ThrowTo)  dobjFor(Turn)  dobjFor(TurnTo)  dobjFor(TurnWith)  dobjFor(TypeOn)  dobjFor(TypeOnVague)  dobjFor(Unfasten)  dobjFor(UnfastenFrom)  dobjFor(Unlock)  dobjFor(UnlockWith)  dobjFor(Unplug)  dobjFor(UnplugFrom)  dobjFor(Unscrew)  dobjFor(UnscrewWith)  dobjFor(Wear)  dobjFor(WriteOn)  doPushTravel  examineStatus  filterResolveList  findHidden  findPlausibleKey  firstContainerPathBlock  forget  getBulkWithin  getCarriedBulk  getCarriedWeight  getStatuslineExitsHeight  getWeightWithin  hasSeen  hideFromAll  informedAbout  interiorParent  iobjFor(AttachTo)  iobjFor(AttackWith)  iobjFor(BurnWith)  iobjFor(CleanWith)  iobjFor(CutWith)  iobjFor(Default)  iobjFor(DetachFrom)  iobjFor(DigWith)  iobjFor(FastenTo)  iobjFor(LockWith)  iobjFor(MoveTo)  iobjFor(MoveWith)  iobjFor(PlugInto)  iobjFor(PourInto)  iobjFor(PourOnto)  iobjFor(PushTravelClimbDown)  iobjFor(PushTravelClimbUp)  iobjFor(PushTravelEnter)  iobjFor(PushTravelGetOutOf)  iobjFor(PushTravelThrough)  iobjFor(PutBehind)  iobjFor(PutIn)  iobjFor(PutOn)  iobjFor(PutUnder)  iobjFor(ScrewWith)  iobjFor(TakeFrom)  iobjFor(ThrowAt)  iobjFor(TurnWith)  iobjFor(UnfastenFrom)  iobjFor(UnlockWith)  iobjFor(UnplugFrom)  iobjFor(UnscrewWith)  isAudibleFrom  isChild  isDirectChild  isDirectlyHeldBy  isDirectlyIn  isDirectlyWornBy  isHeldBy  isIlluminated  isIn  isInterior  isOrIsIn  isOutside  isReadableFrom  isSmellableFrom  isThereALightSourceIn  isVisibleFrom  isWornBy  knowsAbout  listableContentsOf  listContents  listenDesc  listRemoteContents  listSubcontentsOf  litWithin  locationWhich  locType  lookAroundWithin  makeCleaned  makeFastened  makeLit  makeLocked  makeMovedTo  makeOn  makeOpen  makeSetting  makeWorn  markContradiction  moveHidden  moveInto  moveMLIntoAdd  moveMLOutOf  nestedLoc  nominalOwner  noteSeen  notifyContradiction  notifyEvent  notifyInsert  notifySightEvent  notifySmellEvent  notifySoundEvent  notionalContents  outermostParent  outermostVisibleParent  ownedBy  preAction  preinitThing  pushTravelRevealItems  reachBlockedMsg  remoteBrightness  remoteInitSpecialDesc  remoteObjInName  removeFromContents  revealOnMove  roomHeadline  roomSubhead  sayCantBearMoreWeight  sayDontKnowHowToGetThere  sayDontKnowHowToReach  sayFindHidden  sayPushTravel  sayTooHeavy  sayTooHeavyToHide  scoreObject  setHasSeen  setInformed  setKnown  setKnowsAbout  setSeen  shinesOut  showConnectedMiscContents  showFirstConnectedSpecials  showRemoteSpecialDesc  showSecondConnectedSpecials  showSpecialDesc  showStatuslineExits  smellDesc  statusName  totalBulkIn  totalWeightIn  traceContainerPath  tryCheck  tryMakingPosture  unmention  unmentionRemoteContents  verifyActor  verifyEnterPosture  verifyPushTravel  wouldBeLitFor 

Inherited from ReplaceRedirector :
redirect 

Inherited from Redirector :
doInstead  doNested  doOtherAction 

Inherited from Mentionable :
construct  matchName  matchNameCommon  matchNameDisambig  phraseMatchName  simpleMatchName 

Inherited from LMentionable :
addDictWord  addVocab  addVocabWord  aNameFrom  aNameFromPoss  classInit  contify  distinguishedName  ifPronoun  inheritVocab  initVocab  initVocabWord  locify  matchPronoun  pluralNameFrom  pluralWordFrom  possessify  pronoun  removeVocabWord  replaceVocab  theNameFrom  theNameIs 

Properties  

isFixedOVERRIDDENthing.t[9377]

The player character can't be picked up

isInitialPlayerCharOVERRIDDENthing.t[9388]
The Player object is the initial player character.

personOVERRIDDENthing.t[9384]
The player character is most normally referred to in the first person, although this can be overridden to 1 or 3 for first- or third-person games.

Methods  

(none)

Adv3Lite Library Reference Manual
Generated on 25/04/2024 from adv3Lite version 2.0